GAME
DESIGn
THE DREAM MIRROR (COMING 2026)
Is the person we create in our dreams as important as the person we create when we’re awake? The Dream Mirror takes the surreal dream logic of Winsor McCay’s Little Nemo and crosses it with the great life choices we make in our waking world.
The game originated while reading the visionary ideas of the poet William Butler Yeats. He believed we each had four key faculties: the Will, the Creative Mind, the Mask, and the Body of Fate. Throughout the game, you strengthen or weaken each faculty based on your decisions.
I tried to find that good mix we all want in solo roleplaying: prompt-driven reflection paired with meaningful mechanics. One can stroll through The Dream Mirror and ponder life’s varied and contrasting expectations or one can attempt to rise to the highest of statures among the elemental kingdoms. Waking or dreaming, it is your life to create.
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This game is currently being playtested before release. More information on my Instagram.


SECRETS OF SILVAE (COMING 2026)
Secrets of Silvae immerses you in a mouse village of warm blankets, hot tea, and snuggly comfort - that is, until the fiendish Felis eats one of your fellow villagers every full moon. In this roleplaying game, you gather with other players to find a solution to stopping Felis by exploring the Known Woods, gathering allies, defeating enemies, and learning of the many secrets held by the forest and even those who travel with you.
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This book contains character creation, game mechanics, and multiple sessions to keep your roleplaying group enraptured in the world of Silvae. Immersive soundscapes for each session were co-created with Dylan Yelenich and can be found on bandcamp.
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This game is currently being playtested before release. More information on my Instagram.



